3D Concept Based off Inès "Ourka" Rotzinger's artwork 'Birds Sea' (https://www.artstation.com/artwork/YB8OQX)
This piece was made as a 2nd year assessment for 3D Art and Animation. This work was my first time ever using Unreal Engine and Substance Designer. The goal of this assessment was to recreate a 2D concept in the form of a 3D game ready environment, to maintain the game ready aspect I chose modularity of assets over a direct 1/1 of the original concept which is why inaccuracies are quite visible in areas like rocks.
This scene was modelled in Maya and Zbrush, textured in Substance Painter and Substance Designer and rendered with Unreal Engine. My inexperience with Unreal Engine unfortunately led to some inaccurate lighting and color grading, but even then, any feedback is greatly appreciated
Thank you so much to (https://www.artstation.com/ourka) for their permission to work with their concept!
Video Render showing particles and shaders