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Skull Mace

I created this weapon to practice hard surfaces and texturing metallic objects. I've taken a huge interest in gothic styles recently and won't pass up the chance to practice some weaponry, skulls and gothic themes. This took me about 7 sessions scattered very randomly in-between some university project work.
This was poly modelled in Maya, baked and textured in Substance Painter and rendered in Marmoset Toolbag.

Thanks to Alexander Trufanov for his fantastic concept! https://www.artstation.com/artwork/yD9EVR

3D on left, Concept on right

3D on left, Concept on right